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https://github.com/Milxnor/Project-Reboot-3.0.git
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glorious update
work on rift tour, fix some crash and some bugs, added destroying gadgets when no more uses
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@@ -4,6 +4,7 @@
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#include "FortPlayerStateAthena.h"
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#include "FortGameModeAthena.h"
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#include "FortAthenaMutator.h"
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#include "gui.h"
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/* void AFortGameStateAthena::AddPlayerStateToGameMemberInfo(class AFortPlayerStateAthena* PlayerState)
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{
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@@ -257,6 +258,9 @@ void AFortGameStateAthena::OnRep_PlayersLeft()
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TeamsArrayContainer* AFortGameStateAthena::GetTeamsArrayContainer()
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{
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if (!bEnableRebooting) // todo (milxnor) remove
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return nullptr;
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static auto FriendlyFireTypeOffset = GetOffset("FriendlyFireType");
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static int Offset = -1;
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