mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
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Dude 💀
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@@ -1,4 +1,5 @@
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#include "Level.h"
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#include "reboot.h"
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UWorld*& ULevel::GetOwningWorld()
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{
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@@ -6,7 +7,7 @@ UWorld*& ULevel::GetOwningWorld()
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return Get<UWorld*>(OwningWorldOffset);
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}
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bool ULevel::HasVisibilityChangeRequestPending()
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bool ULevel::HasVisibilityChangeRequestPending() // T(REP)
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{
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// I believe implementation on this changes depending on the version
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@@ -24,6 +25,11 @@ bool ULevel::HasVisibilityChangeRequestPending()
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return this == CurrentLevelPendingVisibility || this == CurrentLevelPendingInvisibility;
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}
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bool ULevel::IsAssociatingLevel() // T(REP)
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{
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return false;
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}
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AWorldSettings* ULevel::GetWorldSettings(bool bChecked) const
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{
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if (bChecked)
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@@ -33,4 +39,10 @@ AWorldSettings* ULevel::GetWorldSettings(bool bChecked) const
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static auto WorldSettingsOffset = GetOffset("WorldSettings");
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return Get<AWorldSettings*>(WorldSettingsOffset);
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}
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UClass* ULevel::StaticClass()
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{
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static auto Class = FindObject<UClass>(L"/Script/Engine.Level");
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return Class;
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}
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