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Dude 💀
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@@ -7,5 +7,8 @@ class ULevel : public UObject
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public:
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UWorld*& GetOwningWorld();
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bool HasVisibilityChangeRequestPending();
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bool IsAssociatingLevel();
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AWorldSettings* GetWorldSettings(bool bChecked = true) const;
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static class UClass* StaticClass();
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};
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