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@@ -1,7 +1,8 @@
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#include "NetDriver.h"
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void FNetworkObjectList::Remove(AActor* const Actor)
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void FNetworkObjectList::Remove(AActor* const Actor) // T(REP)
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{
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#if 0
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if (Actor == nullptr)
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{
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return;
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@@ -103,5 +104,7 @@ void FNetworkObjectList::Remove(AActor* const Actor)
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}
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}
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#endif
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// check((ActiveNetworkObjects.Num() + ObjectsDormantOnAllConnections.Num()) == AllNetworkObjects.Num());
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}
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