proper vending machines like fully, performance
This commit is contained in:
Milxnor
2023-05-08 22:28:32 -04:00
parent d5c95ac978
commit b64f569551
22 changed files with 399 additions and 221 deletions

View File

@@ -43,7 +43,7 @@ static inline void SpawnBGAs() // hahah not "proper", there's a function that we
static auto SpawnLootTierGroupOffset = BGAConsumableSpawner->GetOffset("SpawnLootTierGroup");
auto& SpawnLootTierGroup = BGAConsumableSpawner->Get<FName>(SpawnLootTierGroupOffset);
auto LootDrops = PickLootDrops(SpawnLootTierGroup, false);
auto LootDrops = PickLootDrops(SpawnLootTierGroup);
for (int z = 0; z < LootDrops.size(); z++)
{