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https://github.com/Milxnor/Project-Reboot-3.0.git
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more accurate harvesting rates
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@@ -8,6 +8,12 @@ void UCheatManager::Teleport()
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this->ProcessEvent(TeleportFn);
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}
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void UCheatManager::DestroyTarget()
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{
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static auto DestroyTargetFn = FindObject<UFunction>("/Script/Engine.CheatManager.DestroyTarget");
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this->ProcessEvent(DestroyTargetFn);
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}
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UClass* UCheatManager::StaticClass()
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{
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static auto Class = FindObject<UClass>(L"/Script/Engine.CheatManager");
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