124 files changed.

This commit is contained in:
Milxnor
2023-04-15 19:53:58 -04:00
parent 63473de425
commit bbf28ed9e9
124 changed files with 60988 additions and 577 deletions

View File

@@ -0,0 +1,27 @@
#pragma once
#include "Actor.h"
#include "reboot.h"
#include "FortWeaponItemDefinition.h"
class AFortAthenaVehicle : public AActor// : public AFortPhysicsPawn // Super changes based on version
{
public:
class AFortPlayerPawn* GetPawnAtSeat(int SeatIdx)
{
static auto GetPawnAtSeatFn = FindObject<UFunction>("/Script/FortniteGame.FortAthenaVehicle.GetPawnAtSeat");
struct { int SeatIdx; class AFortPlayerPawn* ReturnValue; } GetPawnAtSeat_Params{SeatIdx};
this->ProcessEvent(GetPawnAtSeatFn, &GetPawnAtSeat_Params);
return GetPawnAtSeat_Params.ReturnValue;
}
UFortWeaponItemDefinition* GetVehicleWeaponForSeat(int SeatIdx);
static UClass* StaticClass()
{
static auto Class = FindObject<UClass>("/Script/FortniteGame.FortAthenaVehicle");
return Class;
}
};