diff --git a/Project Reboot 3.0/dllmain.cpp b/Project Reboot 3.0/dllmain.cpp index ab527d9..b65a9f5 100644 --- a/Project Reboot 3.0/dllmain.cpp +++ b/Project Reboot 3.0/dllmain.cpp @@ -462,17 +462,17 @@ DWORD WINAPI Main(LPVOID) Hooking::MinHook::Hook((PVOID)Addresses::ActorGetNetMode, (PVOID)GetNetModeHook2, nullptr); - /* + if (Fortnite_Version > 13) // ermm + { + Hooking::MinHook::Hook(FindObject(L"/Script/FortniteGame.Default__BuildingFoundation"), + FindObject(L"/Script/FortniteGame.BuildingFoundation.SetDynamicFoundationTransform"), + ABuildingFoundation::SetDynamicFoundationTransformHook, (PVOID*)&ABuildingFoundation::SetDynamicFoundationTransformOriginal, false, true); - Hooking::MinHook::Hook(FindObject(L"/Script/FortniteGame.Default__BuildingFoundation"), - FindObject(L"/Script/FortniteGame.BuildingFoundation.SetDynamicFoundationTransform"), - ABuildingFoundation::SetDynamicFoundationTransformHook, (PVOID*)&ABuildingFoundation::SetDynamicFoundationTransformOriginal, false, true); + Hooking::MinHook::Hook(FindObject(L"/Script/FortniteGame.Default__BuildingFoundation"), + FindObject(L"/Script/FortniteGame.BuildingFoundation.SetDynamicFoundationEnabled"), + ABuildingFoundation::SetDynamicFoundationEnabledHook, (PVOID*)&ABuildingFoundation::SetDynamicFoundationEnabledOriginal, false, true); + } - Hooking::MinHook::Hook(FindObject(L"/Script/FortniteGame.Default__BuildingFoundation"), - FindObject(L"/Script/FortniteGame.BuildingFoundation.SetDynamicFoundationEnabled"), - ABuildingFoundation::SetDynamicFoundationEnabledHook, (PVOID*)&ABuildingFoundation::SetDynamicFoundationEnabledOriginal, false, true); - - */ /* if (Fortnite_Version == 6.21) // ur trolling