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fix 3.0, 3.1, 3.2, and add cube spawning event, mybe fix s19 crash?
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@@ -98,6 +98,8 @@ static bool ApplyCID(AFortPlayerPawn* Pawn, UObject* CID, bool bUseServerChooseP
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static auto HeroTypeOffset = PlayerState->GetOffset("HeroType");
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// PlayerState->Get(HeroTypeOffset) = HeroDefinition;
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return true;
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}
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struct FGhostModeRepData
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