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blow up
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@@ -14,4 +14,10 @@ void AController::Possess(class APawn* Pawn)
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{
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auto PossessFn = FindFunction("Possess");
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this->ProcessEvent(PossessFn, &Pawn);
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}
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void AController::UnPossess()
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{
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auto UnPossessFn = FindFunction("UnPossess");
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this->ProcessEvent(UnPossessFn);
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}
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