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fixed some versions
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@@ -45,7 +45,7 @@ static void SetZoneToIndexHook(AFortGameModeAthena* GameModeAthena, int Override
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{
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bFilledDurations = true;
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auto CurrentPlaylist = GetPlaylistToUse();
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auto CurrentPlaylist = GameState->GetCurrentPlaylist();
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UCurveTable* FortGameData = nullptr;
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static auto GameDataOffset = CurrentPlaylist->GetOffset("GameData");
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