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a bit
fix some bug with remvoing items, add experimental stat saving for gadgets, fix shadow stones scuffy
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@@ -155,7 +155,7 @@ UPackage* UObject::GetOutermost() const
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}
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}
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bool UObject::IsA(UClass* otherClass)
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bool UObject::IsA(UStruct* otherClass)
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{
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UClass* super = ClassPrivate;
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