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too much stuff
fix s3, fix health + backpack bug on 1.11, change replciation, fix 7.20 & 12.61, fix backpack on >S9, probably some other stuff i forgot
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@@ -25,6 +25,10 @@ public:
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void SetCanBeDamaged(bool NewValue);
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void SetOwner(AActor* Owner);
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void ForceNetUpdate();
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bool IsNetStartupActor();
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bool IsPendingKillPending();
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float& GetNetUpdateFrequency();
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float& GetMinNetUpdateFrequency();
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static class UClass* StaticClass();
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};
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