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https://github.com/Milxnor/Project-Reboot-3.0.git
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too much stuff
fix s3, fix health + backpack bug on 1.11, change replciation, fix 7.20 & 12.61, fix backpack on >S9, probably some other stuff i forgot
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@@ -23,7 +23,7 @@ std::pair<std::vector<UFortItem*>, std::vector<UFortItem*>> AFortInventory::AddI
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if (LoadedAmmo == -1)
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{
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if (auto WeaponDef = Cast<UFortWeaponItemDefinition>(ItemDefinition))
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if (auto WeaponDef = Cast<UFortWeaponItemDefinition>(ItemDefinition)) // bPreventDefaultPreload ?
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LoadedAmmo = WeaponDef->GetClipSize();
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else
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LoadedAmmo = 0;
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