too much stuff

fix s3, fix health + backpack bug on 1.11, change replciation, fix 7.20 & 12.61, fix backpack on >S9, probably some other stuff i forgot
This commit is contained in:
Milxnor
2023-04-03 02:04:29 -04:00
parent ffbba9e9a4
commit cb57a1b843
32 changed files with 1457 additions and 216 deletions

View File

@@ -26,7 +26,8 @@ static void ApplyCID(AFortPlayerPawn* Pawn, UObject* CID)
{
auto& SpecializationSoft = Specializations.at(i);
auto Specialization = SpecializationSoft.Get();
static auto FortHeroSpecializationClass = FindObject<UClass>("/Script/FortniteGame.FortHeroSpecialization");
auto Specialization = SpecializationSoft.Get(FortHeroSpecializationClass, true);
if (Specialization)
{
@@ -40,7 +41,8 @@ static void ApplyCID(AFortPlayerPawn* Pawn, UObject* CID)
for (int z = 0; z < CharacterParts.Num(); z++)
{
auto& CharacterPartSoft = CharacterParts.at(z);
auto CharacterPart = CharacterPartSoft.Get();
static auto CustomCharacterPartClass = FindObject<UClass>("/Script/FortniteGame.CustomCharacterPart");
auto CharacterPart = CharacterPartSoft.Get(CustomCharacterPartClass, true);
CharacterPartsaa.Add(CharacterPart);