mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
too much stuff
fix s3, fix health + backpack bug on 1.11, change replciation, fix 7.20 & 12.61, fix backpack on >S9, probably some other stuff i forgot
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25
Project Reboot 3.0/Level.cpp
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25
Project Reboot 3.0/Level.cpp
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#include "Level.h"
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UWorld*& ULevel::GetOwningWorld()
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{
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static auto OwningWorldOffset = GetOffset("OwningWorld");
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return Get<UWorld*>(OwningWorldOffset);
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}
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bool ULevel::HasVisibilityChangeRequestPending()
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{
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// I believe implementation on this changes depending on the version
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auto OwningWorld = GetOwningWorld();
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if (!OwningWorld)
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return false;
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static auto CurrentLevelPendingVisibilityOffset = OwningWorld->GetOffset("CurrentLevelPendingVisibility");
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auto CurrentLevelPendingVisibility = OwningWorld->Get<ULevel*>(CurrentLevelPendingVisibilityOffset);
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static auto CurrentLevelPendingInvisibilityOffset= OwningWorld->GetOffset("CurrentLevelPendingInvisibility");
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auto CurrentLevelPendingInvisibility = OwningWorld->Get<ULevel*>(CurrentLevelPendingInvisibilityOffset);
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return this == CurrentLevelPendingVisibility || this == CurrentLevelPendingInvisibility;
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}
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