too much stuff

fix s3, fix health + backpack bug on 1.11, change replciation, fix 7.20 & 12.61, fix backpack on >S9, probably some other stuff i forgot
This commit is contained in:
Milxnor
2023-04-03 02:04:29 -04:00
parent ffbba9e9a4
commit cb57a1b843
32 changed files with 1457 additions and 216 deletions

View File

@@ -0,0 +1,25 @@
#include "Level.h"
UWorld*& ULevel::GetOwningWorld()
{
static auto OwningWorldOffset = GetOffset("OwningWorld");
return Get<UWorld*>(OwningWorldOffset);
}
bool ULevel::HasVisibilityChangeRequestPending()
{
// I believe implementation on this changes depending on the version
auto OwningWorld = GetOwningWorld();
if (!OwningWorld)
return false;
static auto CurrentLevelPendingVisibilityOffset = OwningWorld->GetOffset("CurrentLevelPendingVisibility");
auto CurrentLevelPendingVisibility = OwningWorld->Get<ULevel*>(CurrentLevelPendingVisibilityOffset);
static auto CurrentLevelPendingInvisibilityOffset= OwningWorld->GetOffset("CurrentLevelPendingInvisibility");
auto CurrentLevelPendingInvisibility = OwningWorld->Get<ULevel*>(CurrentLevelPendingInvisibilityOffset);
return this == CurrentLevelPendingVisibility || this == CurrentLevelPendingInvisibility;
}