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a bit
performance, cheat setpickaxe (untested), cheat load, auto restart (untested),
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@@ -313,7 +313,8 @@ void ProcessEventHook(UObject* Object, UFunction* Function, void* Parameters)
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!strstr(FunctionName.c_str(), "BlueprintGetAllHighlightableComponents") &&
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!strstr(FunctionFullName.c_str(), "Primitive_Structure_AmbAudioComponent") &&
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!strstr(FunctionName.c_str(), "ServerTriggerCombatEvent") &&
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!strstr(FunctionName.c_str(), "SpinCubeTimeline__UpdateFunc"))
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!strstr(FunctionName.c_str(), "SpinCubeTimeline__UpdateFunc") &&
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!strstr(ObjectName.c_str(), "FortPhysicsObjectComponent"))
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{
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LOG_INFO(LogDev, "Function called: {} with {}", FunctionFullName, ObjectName);
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}
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