fix reestarting looting

This commit is contained in:
Milxnor
2023-04-16 11:15:10 -04:00
parent 228a06bd62
commit d308c9ad91
7 changed files with 44 additions and 14 deletions

View File

@@ -84,6 +84,7 @@ public:
void DropAllItems(const std::vector<UFortItemDefinition*>& IgnoreItemDefs, bool bIgnoreSecondaryQuickbar = false, bool bRemoveIfNotDroppable = false);
void ApplyCosmeticLoadout();
static void ServerSetInventoryStateValueHook(AFortPlayerController* PlayerController, FGuid a2, __int64 StateValue);
static void ServerLoadingScreenDroppedHook(UObject* Context, FFrame* Stack, void* Ret);
static void ServerRepairBuildingActorHook(AFortPlayerController* PlayerController, ABuildingSMActor* BuildingActorToRepair);
static void ServerExecuteInventoryItemHook(AFortPlayerController* PlayerController, FGuid ItemGuid);