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https://github.com/Milxnor/Project-Reboot-3.0.git
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a lot
change how abilities work ("more" proper), readded vehicle spawning to s8-s12, fixed respawning on >s4, added a count check to looting so it can't drop 0 count, added zipline jumping, guarantee pawn spawn, clear inventory on aircraft
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Project Reboot 3.0/BuildingGameplayActorSpawnMachine.h
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Project Reboot 3.0/BuildingGameplayActorSpawnMachine.h
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#pragma once
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