change how abilities work ("more" proper), readded vehicle spawning to s8-s12, fixed respawning on >s4, added a count check to looting so it can't drop 0 count, added zipline jumping, guarantee pawn spawn, clear inventory on aircraft
This commit is contained in:
Milxnor
2023-03-31 18:06:36 -04:00
parent 4d8b3a7ad1
commit d53626a850
22 changed files with 269 additions and 117 deletions

View File

@@ -10,5 +10,5 @@ class AFortAthenaSupplyDrop : public ABuildingGameplayActor
public:
static inline AFortPickup* (*SpawnPickupOriginal)(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static AFortPickup* SpawnPickupHook(UObject* Context, FFrame& Stack, AFortPickup** Ret); // Unfortuanetly this function will never get called since we dont hook picklootdrops
static AFortPickup* SpawnPickupHook(UObject* Context, FFrame& Stack, AFortPickup** Ret);
};