change how abilities work ("more" proper), readded vehicle spawning to s8-s12, fixed respawning on >s4, added a count check to looting so it can't drop 0 count, added zipline jumping, guarantee pawn spawn, clear inventory on aircraft
This commit is contained in:
Milxnor
2023-03-31 18:06:36 -04:00
parent 4d8b3a7ad1
commit d53626a850
22 changed files with 269 additions and 117 deletions

View File

@@ -164,6 +164,9 @@
<ClCompile Include="GameMode.cpp">
<Filter>Engine\Source\Runtime\Engine\Private</Filter>
</ClCompile>
<ClCompile Include="FortPlayerStateAthena.cpp">
<Filter>FortniteGame\Source\FortniteGame\Private\Player</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="log.h" />
@@ -470,6 +473,9 @@
<ClInclude Include="StringAssetReference.h">
<Filter>Engine\Source\Runtime\CoreUObject\Public\Misc</Filter>
</ClInclude>
<ClInclude Include="BuildingGameplayActorSpawnMachine.h">
<Filter>FortniteGame\Source\FortniteGame\Public\Building\GameplayActors</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Engine">