change how abilities work ("more" proper), readded vehicle spawning to s8-s12, fixed respawning on >s4, added a count check to looting so it can't drop 0 count, added zipline jumping, guarantee pawn spawn, clear inventory on aircraft
This commit is contained in:
Milxnor
2023-03-31 18:06:36 -04:00
parent 4d8b3a7ad1
commit d53626a850
22 changed files with 269 additions and 117 deletions

View File

@@ -1169,7 +1169,7 @@ static inline uint64 FindReplaceBuildingActor()
}
return FindBytes(StringRef,
(Engine_Version == 420 || Engine_Version == 421 || Fortnite_Version >= 18 ? std::vector<uint8_t>{ 0x48, 0x8B, 0xC4 } : std::vector<uint8_t>{ 0x4C, 0x8B }),
(Engine_Version == 420 || Engine_Version == 421 || Engine_Version >= 427 ? std::vector<uint8_t>{ 0x48, 0x8B, 0xC4 } : std::vector<uint8_t>{ 0x4C, 0x8B }),
1000, 0, true);
}