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https://github.com/Milxnor/Project-Reboot-3.0.git
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a lot
change how abilities work ("more" proper), readded vehicle spawning to s8-s12, fixed respawning on >s4, added a count check to looting so it can't drop 0 count, added zipline jumping, guarantee pawn spawn, clear inventory on aircraft
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@@ -4,7 +4,7 @@ namespace Globals
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{
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extern inline bool bCreative = false;
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extern inline bool bGoingToPlayEvent = false;
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extern inline bool bNoMCP = true;
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extern inline bool bNoMCP = false;
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extern inline bool bLateGame = false;
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extern inline bool bAbilitiesEnabled = true;
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extern inline bool bLogProcessEvent = false;
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