perforamce + fix chapter 2 match starting

This commit is contained in:
Milxnor
2023-03-22 14:04:08 -04:00
parent 4913d64719
commit d5bbca9add
21 changed files with 264 additions and 95 deletions

View File

@@ -19,6 +19,7 @@ public:
static inline void (*K2_RemoveFortItemFromPlayerOriginal)(UObject* Context, FFrame& Stack, void* Ret);
static inline AFortPickup* (*K2_SpawnPickupInWorldOriginal)(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static inline bool (*PickLootDropsOriginal)(UObject* Context, FFrame& Stack, bool* Ret);
static inline AFortPickup* (*K2_SpawnPickupInWorldWithClassOriginal)(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static UFortResourceItemDefinition* K2_GetResourceItemDefinition(EFortResourceType ResourceType);
static void ApplyCharacterCosmetics(UObject* WorldContextObject, const TArray<UObject*>& CharacterParts, UObject* PlayerState, bool* bSuccess);
@@ -29,6 +30,7 @@ public:
static void K2_GiveItemToPlayerHook(UObject* Context, FFrame& Stack, void* Ret);
static void K2_RemoveFortItemFromPlayerHook(UObject* Context, FFrame& Stack, void* Ret);
static AFortPickup* K2_SpawnPickupInWorldHook(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static AFortPickup* K2_SpawnPickupInWorldWithClassHook(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static bool PickLootDropsHook(UObject* Context, FFrame& Stack, bool* Ret);
static UClass* StaticClass();