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Get the LocationToSpawnLoot values from LootSpawnLocation_Athena
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@@ -105,6 +105,15 @@ FVector AActor::GetActorLocation()
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return ret;
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}
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FVector AActor::GetActorForwardVector()
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{
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static auto GetActorForwardVectorFn = FindObject<UFunction>("/Script/Engine.Actor.GetActorForwardVector");
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FVector ret;
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this->ProcessEvent(GetActorForwardVectorFn, &ret);
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return ret;
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}
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FVector AActor::GetActorRightVector()
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{
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static auto GetActorRightVectorFn = FindObject<UFunction>("/Script/Engine.Actor.GetActorRightVector");
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