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Thank you logic teacher (rep is almost done)
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Project Reboot 3.0/IsTriviallyDestructible.h
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9
Project Reboot 3.0/IsTriviallyDestructible.h
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#pragma once
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#include <type_traits>
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template <typename T>
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struct TIsTriviallyDestructible
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{
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enum { Value = std::is_trivially_destructible_v<T> };
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};
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