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https://github.com/Milxnor/Project-Reboot-3.0.git
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i forgor
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@@ -7,6 +7,15 @@
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} */
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bool AFortGameStateAthena::IsRespawningAllowed(AFortPlayerState* PlayerState) // actually in zone
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{
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static auto IsRespawningAllowedFn = FindObject<UFunction>("/Script/FortniteGame.FortGameStateZone.IsRespawningAllowed");
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struct { AFortPlayerState* PlayerState; bool ReturnValue; } AFortGameStateZone_IsRespawningAllowed_Params{PlayerState};
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this->ProcessEvent(IsRespawningAllowedFn, &AFortGameStateZone_IsRespawningAllowed_Params);
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return AFortGameStateZone_IsRespawningAllowed_Params.ReturnValue;
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}
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void AFortGameStateAthena::OnRep_GamePhase()
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{
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EAthenaGamePhase OldGamePhase = GetGamePhase();
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