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https://github.com/Milxnor/Project-Reboot-3.0.git
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i forgor
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@@ -1,6 +1,7 @@
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#pragma once
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#include "GameState.h"
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#include "FortPlayerState.h"
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enum class EAthenaGamePhase : uint8_t
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{
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@@ -31,6 +32,7 @@ public:
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// void AddPlayerStateToGameMemberInfo(class AFortPlayerStateAthena* PlayerState);
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bool IsRespawningAllowed(AFortPlayerState* PlayerState); // actually in zone
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void OnRep_GamePhase();
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void OnRep_CurrentPlaylistInfo();
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};
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