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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-14 11:09:17 +01:00
i forgor
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@@ -25,6 +25,12 @@ public:
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return PlayerName;
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}
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void ClientReportKill(AFortPlayerStateAthena* Player)
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{
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static auto ClientReportKillFn = FindObject<UFunction>("/Script/FortniteGame.FortPlayerStateAthena.ClientReportKill");
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this->ProcessEvent(ClientReportKillFn, &Player);
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}
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static UClass* StaticClass()
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{
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static auto Class = FindObject<UClass>("/Script/FortniteGame.FortPlayerStateAthena");
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