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fix ls drop bug
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@@ -495,6 +495,7 @@ static inline uint64 FindGetMaxTickRate() // UEngine::getmaxtickrate
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// return FindBytes(stringRef, Fortnite_Version <= 4.1 ? std::vector<uint8_t>{ 0x40, 0x53 } : std::vector<uint8_t>{ 0x48, 0x89, 0x5C }, 1000, 0, true);
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}
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uint64 FindGetSessionInterface();
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uint64 FindGetPlayerViewpoint();
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uint64 ApplyGameSessionPatch();
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