disable spectating (should fix some crashes), option to load island at input location, fix compiler errors, work on container spawn rate.
This commit is contained in:
Milxnor
2023-04-29 18:35:49 -04:00
parent cda077d6f8
commit e04b3a2054
16 changed files with 190 additions and 95 deletions

View File

@@ -55,10 +55,7 @@ void ABuildingActor::OnDamageServerHook(ABuildingActor* BuildingActor, float Dam
// LOG_INFO(LogDev, "Before {}", __int64(CurveTable));
float Out;
FString ContextString;
EEvaluateCurveTableResult result;
UDataTableFunctionLibrary::EvaluateCurveTableRow(CurveTable, BuildingResourceAmountOverride.RowName, 0.f, ContextString, &result, &Out);
float Out = UDataTableFunctionLibrary::EvaluateCurveTableRow(CurveTable, BuildingResourceAmountOverride.RowName, 0.f);
// LOG_INFO(LogDev, "Out: {}", Out);