disable spectating (should fix some crashes), option to load island at input location, fix compiler errors, work on container spawn rate.
This commit is contained in:
Milxnor
2023-04-29 18:35:49 -04:00
parent cda077d6f8
commit e04b3a2054
16 changed files with 190 additions and 95 deletions

View File

@@ -224,6 +224,10 @@ public:
FName RedirectLootTier(const FName& LootTier);
UClass* GetVehicleClassOverride(UClass* DefaultClass);
// Idk where to put these 3 functions.
static void HandleSpawnRateForActorClass(UClass* ActorClass, float SpawnPercentage);
static bool Athena_ReadyToStartMatchHook(AFortGameModeAthena* GameMode);
static int Athena_PickTeamHook(AFortGameModeAthena* GameMode, uint8 preferredTeam, AActor* Controller);
static void Athena_HandleStartingNewPlayerHook(AFortGameModeAthena* GameMode, AActor* NewPlayerActor);