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https://github.com/Milxnor/Project-Reboot-3.0.git
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Later game and fix mcp
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@@ -471,16 +471,20 @@ void AFortInventory::ModifyCount(UFortItem* ItemInstance, int New, bool bRemove,
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UFortItem* AFortInventory::GetPickaxeInstance()
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{
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static auto FortWeaponMeleeItemDefinitionClass = FindObject<UClass>("/Script/FortniteGame.FortWeaponMeleeItemDefinition");
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static auto FortWeaponMeleeItemDefinitionClass = FindObject<UClass>(L"/Script/FortniteGame.FortWeaponMeleeItemDefinition");
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auto& ItemInstances = GetItemList().GetItemInstances();
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for (int i = 0; i < ItemInstances.Num(); i++)
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for (int i = 0; i < ItemInstances.Num(); ++i)
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{
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auto ItemInstance = ItemInstances.At(i);
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if (ItemInstance->GetItemEntry()->GetItemDefinition()->IsA(FortWeaponMeleeItemDefinitionClass))
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if (ItemInstance->GetItemEntry() && ItemInstance->GetItemEntry()->GetItemDefinition() &&
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ItemInstance->GetItemEntry()->GetItemDefinition()->IsA(FortWeaponMeleeItemDefinitionClass)
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)
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{
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return ItemInstance;
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}
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}
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return nullptr;
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