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wow release commit
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@@ -5,6 +5,7 @@
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#include "FortGameModeAthena.h"
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#include "FortAthenaMutator.h"
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#include "gui.h"
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#include "LevelStreamingDynamic.h"
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/* void AFortGameStateAthena::AddPlayerStateToGameMemberInfo(class AFortPlayerStateAthena* PlayerState)
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{
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@@ -274,6 +275,12 @@ TeamsArrayContainer* AFortGameStateAthena::GetTeamsArrayContainer()
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void AFortGameStateAthena::AddToAdditionalPlaylistLevelsStreamed(const FName& Name, bool bServerOnly)
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{
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auto NameStr = Name.ToString();
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auto NameWStr = std::wstring(NameStr.begin(), NameStr.end());
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StreamLevel(Name.ToString()); // skunke bozo (I didn't test the next code too much soo)
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/* ULevelStreamingDynamic::LoadLevelInstance(GetWorld(), NameWStr.c_str(), FVector(), FRotator());
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static auto AdditionalPlaylistLevelsStreamedOffset = this->GetOffset("AdditionalPlaylistLevelsStreamed", false);
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if (!FAdditionalLevelStreamed::GetStruct())
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@@ -289,7 +296,7 @@ void AFortGameStateAthena::AddToAdditionalPlaylistLevelsStreamed(const FName& Na
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NewLevelStreamed->IsServerOnly() = bServerOnly;
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AdditionalPlaylistLevelsStreamed.AddPtr(NewLevelStreamed, FAdditionalLevelStreamed::GetStructSize());
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}
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} */
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}
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UClass* AFortGameStateAthena::StaticClass()
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