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marker stuff + vehicle stuff + fix 3.5
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@@ -17,6 +17,7 @@ public:
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}
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FName RedirectLootTier(const FName& LootTier);
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UClass* GetVehicleClassOverride(UClass* DefaultClass);
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static bool Athena_ReadyToStartMatchHook(AFortGameModeAthena* GameMode);
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static int Athena_PickTeamHook(AFortGameModeAthena* GameMode, uint8 preferredTeam, AActor* Controller);
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