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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
marker stuff + vehicle stuff + fix 3.5
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@@ -5,6 +5,7 @@
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#include "FortPlayerPawn.h"
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#include "SoftObjectPtr.h"
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#include "FortKismetLibrary.h"
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#include "AthenaMarkerComponent.h"
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static void ApplyCID(AFortPlayerPawn* Pawn, UObject* CID)
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{
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@@ -62,6 +63,12 @@ public:
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return (AFortPlayerStateAthena*)GetPlayerState();
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}
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UAthenaMarkerComponent* GetMarkerComponent()
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{
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static auto MarkerComponentOffset = GetOffset("MarkerComponent");
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return Get<UAthenaMarkerComponent*>(MarkerComponentOffset);
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}
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static void ServerRestartPlayerHook(AFortPlayerControllerAthena* Controller);
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static void ServerGiveCreativeItemHook(AFortPlayerControllerAthena* Controller, FFortItemEntry CreativeItem);
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static void ServerTeleportToPlaygroundLobbyIslandHook(AFortPlayerControllerAthena* Controller);
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