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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
i probably broke the whole projecvt
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@@ -2,12 +2,13 @@
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#include "Pawn.h"
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#include "FortWeapon.h"
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#include "FortWeaponItemDefinition.h"
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#include "FortDecoItemDefinition.h"
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class AFortPawn : public APawn
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{
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public:
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AFortWeapon* EquipWeaponDefinition(UFortWeaponItemDefinition* WeaponData, const FGuid& ItemEntryGuid);
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bool PickUpActor(AActor* PickupTarget, UFortDecoItemDefinition* PlacementDecoItemDefinition);
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AFortWeapon*& GetCurrentWeapon()
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{
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