artificial intelligence

proper *****, work on ai, organize some things
This commit is contained in:
Milxnor
2023-05-14 13:51:58 -04:00
parent a94005805c
commit ec30c7ecf8
25 changed files with 422 additions and 68 deletions

View File

@@ -4,6 +4,7 @@
#include "UnrealString.h"
#include "reboot.h"
#include "Stack.h"
enum class EDrawDebugTrace : uint8_t
{
@@ -75,6 +76,8 @@ struct FLinearColor
class UKismetSystemLibrary : public UObject
{
public:
static inline void (*PrintStringOriginal)(UObject* Context, FFrame* Stack, void* Ret);
static FString GetPathName(UObject* Object)
{
static auto GetPathNameFunction = FindObject<UFunction>("/Script/Engine.KismetSystemLibrary.GetPathName");
@@ -207,4 +210,6 @@ public:
return *(bool*)(__int64(Params) + ReturnValueOffset);
}
static void PrintStringHook(UObject* Context, FFrame* Stack, void* Ret);
};