mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 19:02:21 +01:00
work on skyfire
This commit is contained in:
@@ -134,6 +134,8 @@ static void SetupServerBotManager()
|
||||
|
||||
static void SetupAIGoalManager()
|
||||
{
|
||||
// Playlist->AISettings->bAllowAIGoalManager
|
||||
|
||||
// There is some virtual function in the gamemode that calls a spawner for this, it gets the class from GameData, not sure why this doesn't work automatically or if we should even spawn this.
|
||||
|
||||
auto GameMode = Cast<AFortGameModeAthena>(GetWorld()->GetGameMode());
|
||||
@@ -154,6 +156,8 @@ static void SetupAIGoalManager()
|
||||
|
||||
static void SetupAIDirector()
|
||||
{
|
||||
// Playlist->AISettings->bAllowAIDirector
|
||||
|
||||
auto GameState = Cast<AFortGameStateAthena>(GetWorld()->GetGameState());
|
||||
auto GameMode = Cast<AFortGameModeAthena>(GetWorld()->GetGameMode());
|
||||
|
||||
|
||||
Reference in New Issue
Block a user