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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
work on skyfire
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@@ -71,6 +71,7 @@ extern inline bool bEnableCombinePickup = false;
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extern inline int AmountOfBotsToSpawn = 0;
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extern inline bool bEnableRebooting = false;
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extern inline bool bEngineDebugLogs = false;
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extern inline int AmountOfHealthSiphon = 0;
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// THE BASE CODE IS FROM IMGUI GITHUB
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@@ -277,13 +278,18 @@ static inline void StaticUI()
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{
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// ImGui::Checkbox("Auto Restart", &Globals::bAutoRestart);
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if (Globals::bAutoRestart)
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if (false)
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{
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ImGui::InputFloat(std::format("How long after {} players join the bus will start", NumRequiredPlayersToStart).c_str(), &AutoBusStartSeconds);
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ImGui::InputInt("How many players required to join for bus auto timer to start", &NumRequiredPlayersToStart);
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if (Globals::bAutoRestart)
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{
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ImGui::InputFloat(std::format("How long after {} players join the bus will start", NumRequiredPlayersToStart).c_str(), &AutoBusStartSeconds);
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ImGui::InputInt("Num Players required for bus auto timer", &NumRequiredPlayersToStart);
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}
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}
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}
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ImGui::InputInt("Shield/Health for siphon", &AmountOfHealthSiphon);
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#ifndef PROD
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ImGui::Checkbox("Log ProcessEvent", &Globals::bLogProcessEvent);
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// ImGui::InputInt("Amount of bots to spawn", &AmountOfBotsToSpawn);
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