fix zone on 16.50, fix infinite item bug, fix grappler crashing on some versions

This commit is contained in:
Milxnor
2023-04-02 12:23:42 -04:00
parent 20e9fb87df
commit f41b18f875
3 changed files with 30 additions and 9 deletions

View File

@@ -283,7 +283,7 @@ DWORD WINAPI Main(LPVOID)
break;
}
if (*(uint8_t*)(uint8_t*)(OnPlayImpactFXPtrRef - i) == 0x4C && *(uint8_t*)(uint8_t*)(OnPlayImpactFXPtrRef - i + 1) == 0x8B)
if (*(uint8_t*)(uint8_t*)(OnPlayImpactFXPtrRef - i) == 0x4C && *(uint8_t*)(uint8_t*)(OnPlayImpactFXPtrRef - i + 1) == 0x8B && *(uint8_t*)(uint8_t*)(OnPlayImpactFXPtrRef - i + 2) == 0xDC)
{
OnPlayImpactFXAddr = OnPlayImpactFXPtrRef - i;
break;