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https://github.com/Milxnor/Project-Reboot-3.0.git
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great
pickup combining, almost finish shadow stones, fix some bugs with gadgets, clean up some code.
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@@ -49,7 +49,8 @@ public:
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float& GetMinNetUpdateFrequency();
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const AActor* GetNetOwner() const;
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void GetActorEyesViewPoint(FVector* OutLocation, FRotator* OutRotation) const;
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AActor* GetClosestActor(UClass* ActorClass, float DistMax, std::function<bool(AActor*)> AdditionalCheck = [&](AActor*) { return true; });
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bool IsRelevancyOwnerFor(const AActor* ReplicatedActor, const AActor* ActorOwner, const AActor* ConnectionActor) const
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{
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// we should call virtual function but eh
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