pickup combining, almost finish shadow stones, fix some bugs with gadgets, clean up some code.
This commit is contained in:
Milxnor
2023-05-02 23:48:05 -04:00
parent 3b0f0ad4e1
commit f49f166c2d
27 changed files with 574 additions and 216 deletions

View File

@@ -48,7 +48,7 @@ public:
return this->GetPtr<TArray<FGameplayEffectApplicationInfoHard>>(GrantedGameplayEffectsOffset);
}
void ApplyGrantedGameplayAffectsToAbilitySystem(UAbilitySystemComponent* AbilitySystemComponent)
void ApplyGrantedGameplayAffectsToAbilitySystem(UAbilitySystemComponent* AbilitySystemComponent) // i dont think this is proper
{
if (!FGameplayEffectApplicationInfoHard::GetStruct())
return;