pickup combining, almost finish shadow stones, fix some bugs with gadgets, clean up some code.
This commit is contained in:
Milxnor
2023-05-02 23:48:05 -04:00
parent 3b0f0ad4e1
commit f49f166c2d
27 changed files with 574 additions and 216 deletions

View File

@@ -95,7 +95,6 @@ public:
static void K2_RemoveItemFromPlayerByGuidHook(UObject* Context, FFrame& Stack, void* Ret);
static void K2_GiveItemToPlayerHook(UObject* Context, FFrame& Stack, void* Ret);
static void K2_GiveBuildingResourceHook(UObject* Context, FFrame& Stack, void* Ret);
static int K2_RemoveFortItemFromPlayerHook1(AFortPlayerController* PlayerController, UFortItem* Item, int AmountToRemove, bool bForceRemoval);
static void K2_RemoveFortItemFromPlayerHook(UObject* Context, FFrame& Stack, void* Ret);
static AFortPickup* K2_SpawnPickupInWorldHook(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static AFortPickup* K2_SpawnPickupInWorldWithClassHook(UObject* Context, FFrame& Stack, AFortPickup** Ret);