pickup combining, almost finish shadow stones, fix some bugs with gadgets, clean up some code.
This commit is contained in:
Milxnor
2023-05-02 23:48:05 -04:00
parent 3b0f0ad4e1
commit f49f166c2d
27 changed files with 574 additions and 216 deletions

View File

@@ -426,6 +426,9 @@ DWORD WINAPI Main(LPVOID)
nullptr, false);
}
HookInstruction(Addresses::UpdateTrackedAttributesLea, (PVOID)UFortGadgetItemDefinition::UpdateTrackedAttributesHook, "/Script/FortniteGame.FortPlayerController.Suicide", ERelativeOffsets::LEA, FortPlayerControllerAthenaDefault);
HookInstruction(Addresses::CombinePickupLea, (PVOID)AFortPickup::CombinePickupHook, "/Script/Engine.PlayerController.SetVirtualJoystickVisibility", ERelativeOffsets::LEA, FortPlayerControllerAthenaDefault);
Hooking::MinHook::Hook(FortWeaponDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortWeapon.ServerReleaseWeaponAbility"),
AFortWeapon::ServerReleaseWeaponAbilityHook, (PVOID*)&AFortWeapon::ServerReleaseWeaponAbilityOriginal, false, true);
@@ -489,13 +492,33 @@ DWORD WINAPI Main(LPVOID)
AFortPlayerControllerAthena::ServerReadyToStartMatchHook, (PVOID*)&AFortPlayerControllerAthena::ServerReadyToStartMatchOriginal, false);
Hooking::MinHook::Hook(FortPlayerControllerAthenaDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortPlayerControllerZone.ServerRequestSeatChange"),
AFortPlayerControllerAthena::ServerRequestSeatChangeHook, (PVOID*)&AFortPlayerControllerAthena::ServerRequestSeatChangeOriginal, false);
if (false)
{
Hooking::MinHook::Hook(FortPlayerControllerAthenaDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortPlayerControllerGameplay.StartGhostMode"), // (Milxnor) TODO: This changes to a component in later seasons.
AFortPlayerControllerAthena::StartGhostModeHook, (PVOID*)&AFortPlayerControllerAthena::StartGhostModeOriginal, false, true);
Hooking::MinHook::Hook(FortPlayerControllerAthenaDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortPlayerControllerGameplay.EndGhostMode"),
AFortPlayerControllerAthena::EndGhostModeHook, (PVOID*)&AFortPlayerControllerAthena::EndGhostModeOriginal, false);
AFortPlayerControllerAthena::StartGhostModeHook, (PVOID*)&AFortPlayerControllerAthena::StartGhostModeOriginal, false, true); // We can exec hook since it only gets called via blueprint.
auto EndGhostModeFn = FindObject<UFunction>(L"/Script/FortniteGame.FortPlayerControllerGameplay.EndGhostMode");
if (EndGhostModeFn)
{
auto EndGhostModeExec = (uint64)EndGhostModeFn->GetFunc();
for (int i = 0; i < 400; i++)
{
if (*(uint8_t*)(EndGhostModeExec + i) == 0xE9 // thanks 6.21
|| *(uint8_t*)(EndGhostModeExec + i) == 0xE8)
{
Hooking::MinHook::Hook((PVOID)Memcury::Scanner(EndGhostModeExec + i).RelativeOffset(1).Get(), AFortPlayerControllerAthena::EndGhostModeHook, (PVOID*)&AFortPlayerControllerAthena::EndGhostModeOriginal);
break;
}
}
// Hooking::MinHook::Hook(FortPlayerControllerAthenaDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortPlayerControllerGameplay.EndGhostMode"),
// AFortPlayerControllerAthena::EndGhostModeHook, (PVOID*)&AFortPlayerControllerAthena::EndGhostModeOriginal, false);
}
}
Hooking::MinHook::Hook(FortPlayerControllerAthenaDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortPlayerControllerAthena.ServerGiveCreativeItem"),
AFortPlayerControllerAthena::ServerGiveCreativeItemHook, nullptr, true);
@@ -526,18 +549,15 @@ DWORD WINAPI Main(LPVOID)
AFortPlayerPawn::ServerSendZiplineStateHook, nullptr, false);
Hooking::MinHook::Hook((PVOID)GetFunctionIdxOrPtr(FindObject<UFunction>(L"/Script/FortniteGame.FortPlayerPawn.ServerOnExitVehicle"), true), AFortPlayerPawn::ServerOnExitVehicleHook, (PVOID*)&AFortPlayerPawn::ServerOnExitVehicleOriginal);
bool bNativeHookRemoveFortItemFromPlayer = false;
if (bNativeHookRemoveFortItemFromPlayer)
{
Hooking::MinHook::Hook(FortKismetLibraryDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortKismetLibrary.K2_RemoveFortItemFromPlayer"),
UFortKismetLibrary::K2_RemoveFortItemFromPlayerHook1, nullptr, false);
}
static auto FortGameplayAbilityAthena_PeriodicItemGrantDefault = FindObject<UFortGameplayAbilityAthena_PeriodicItemGrant>("/Script/FortniteGame.Default__FortGameplayAbilityAthena_PeriodicItemGrant");
Hooking::MinHook::Hook(FortGameplayAbilityAthena_PeriodicItemGrantDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortGameplayAbilityAthena_PeriodicItemGrant.StartItemAwardTimers"),
UFortGameplayAbilityAthena_PeriodicItemGrant::StartItemAwardTimersHook, (PVOID*)&UFortGameplayAbilityAthena_PeriodicItemGrant::StartItemAwardTimersOriginal, false, true);
if (FortGameplayAbilityAthena_PeriodicItemGrantDefault)
{
Hooking::MinHook::Hook(FortGameplayAbilityAthena_PeriodicItemGrantDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortGameplayAbilityAthena_PeriodicItemGrant.StopItemAwardTimers"),
UFortGameplayAbilityAthena_PeriodicItemGrant::StopItemAwardTimersHook, (PVOID*)&UFortGameplayAbilityAthena_PeriodicItemGrant::StopItemAwardTimersOriginal, false, true);
Hooking::MinHook::Hook(FortGameplayAbilityAthena_PeriodicItemGrantDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortGameplayAbilityAthena_PeriodicItemGrant.StartItemAwardTimers"),
UFortGameplayAbilityAthena_PeriodicItemGrant::StartItemAwardTimersHook, (PVOID*)&UFortGameplayAbilityAthena_PeriodicItemGrant::StartItemAwardTimersOriginal, false, true);
}
Hooking::MinHook::Hook(FindObject<AFortAthenaMutator_Barrier>(L"/Script/FortniteGame.Default__FortAthenaMutator_Barrier"), FindObject<UFunction>(L"/Script/FortniteGame.FortAthenaMutator_Barrier.OnGamePhaseStepChanged"),
AFortAthenaMutator_Barrier::OnGamePhaseStepChangedHook, (PVOID*)&AFortAthenaMutator_Barrier::OnGamePhaseStepChangedOriginal, false, true);
@@ -564,12 +584,8 @@ DWORD WINAPI Main(LPVOID)
Hooking::MinHook::Hook(FortPlayerPawnAthenaDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortPlayerPawnAthena.OnCapsuleBeginOverlap") ? FindObject<UFunction>(L"/Script/FortniteGame.FortPlayerPawnAthena.OnCapsuleBeginOverlap") : FindObject<UFunction>(L"/Script/FortniteGame.FortPlayerPawn.OnCapsuleBeginOverlap"),
AFortPlayerPawnAthena::OnCapsuleBeginOverlapHook, (PVOID*)&AFortPlayerPawnAthena::OnCapsuleBeginOverlapOriginal, false, true);
if (!bNativeHookRemoveFortItemFromPlayer)
{
Hooking::MinHook::Hook(FortKismetLibraryDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortKismetLibrary.K2_RemoveFortItemFromPlayer"),
UFortKismetLibrary::K2_RemoveFortItemFromPlayerHook, (PVOID*)&UFortKismetLibrary::K2_RemoveFortItemFromPlayerOriginal, false, true);
}
Hooking::MinHook::Hook(FortKismetLibraryDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortKismetLibrary.K2_RemoveFortItemFromPlayer"),
UFortKismetLibrary::K2_RemoveFortItemFromPlayerHook, (PVOID*)&UFortKismetLibrary::K2_RemoveFortItemFromPlayerOriginal, false, true);
Hooking::MinHook::Hook(FortKismetLibraryDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortKismetLibrary.K2_SpawnPickupInWorld"),
UFortKismetLibrary::K2_SpawnPickupInWorldHook, (PVOID*)&UFortKismetLibrary::K2_SpawnPickupInWorldOriginal, false, true);
Hooking::MinHook::Hook(FortKismetLibraryDefault, FindObject<UFunction>(L"/Script/FortniteGame.FortKismetLibrary.K2_SpawnPickupInWorldWithLootTier"),
@@ -765,7 +781,6 @@ DWORD WINAPI Main(LPVOID)
// if (Fortnite_Version > 1.8 || Fortnite_Version == 1.11)
{
auto ClientOnPawnDiedCallAddr = FindFunctionCall(L"ClientOnPawnDied", Engine_Version == 416 ? std::vector<uint8_t>{ 0x48, 0x89, 0x54 } : std::vector<uint8_t>{ 0x48, 0x89, 0x5C });
LOG_INFO(LogDev, "ahh!");
LOG_INFO(LogDev, "ClientOnPawnDiedCallAddr: 0x{:x}", ClientOnPawnDiedCallAddr - __int64(GetModuleHandleW(0)));
Hooking::MinHook::Hook((PVOID)ClientOnPawnDiedCallAddr, AFortPlayerController::ClientOnPawnDiedHook, (PVOID*)&AFortPlayerController::ClientOnPawnDiedOriginal);
}