pickup combining, almost finish shadow stones, fix some bugs with gadgets, clean up some code.
This commit is contained in:
Milxnor
2023-05-02 23:48:05 -04:00
parent 3b0f0ad4e1
commit f49f166c2d
27 changed files with 574 additions and 216 deletions

View File

@@ -806,7 +806,6 @@ static inline void MainUI()
if (WeaponsFile.is_open())
{
WeaponsFile << FortniteVersionStr;
static auto FortWeaponItemDefinitionClass = FindObject<UClass>("/Script/FortniteGame.FortWeaponItemDefinition");
auto DumpItemDefinitionClass = [&WeaponsFile](UClass* Class) {
auto AllObjects = GetAllObjectsOfClass(Class);
@@ -831,6 +830,7 @@ static inline void MainUI()
DumpItemDefinitionClass(UFortWeaponItemDefinition::StaticClass());
DumpItemDefinitionClass(UFortGadgetItemDefinition::StaticClass());
DumpItemDefinitionClass(FindObject<UClass>("/Script/FortniteGame.FortAmmoItemDefinition"));
}
else
std::cout << "Failed to open playlist file!\n";