pretty bountiful update

fix some crash on inject, add auto restart, add webhook, fix foundations being scuffy on some higher versions.
This commit is contained in:
Milxnor
2023-05-01 20:27:11 -04:00
parent 02717f33f3
commit f4c12fd7f5
20 changed files with 5500 additions and 14 deletions

View File

@@ -219,13 +219,13 @@ DWORD WINAPI Main(LPVOID)
bool bUseRemovePlayer = false;
bool bUseSwitchLevel = false;
Hooking::MinHook::Hook(FindObject<ABuildingFoundation>(L"/Script/FortniteGame.Default__BuildingFoundation"),
/* Hooking::MinHook::Hook(FindObject<ABuildingFoundation>(L"/Script/FortniteGame.Default__BuildingFoundation"),
FindObject<UFunction>(L"/Script/FortniteGame.BuildingFoundation.SetDynamicFoundationTransform"),
ABuildingFoundation::SetDynamicFoundationTransformHook, (PVOID*)&ABuildingFoundation::SetDynamicFoundationTransformOriginal, false, true);
Hooking::MinHook::Hook(FindObject<ABuildingFoundation>(L"/Script/FortniteGame.Default__BuildingFoundation"),
FindObject<UFunction>(L"/Script/FortniteGame.BuildingFoundation.SetDynamicFoundationEnabled"),
ABuildingFoundation::SetDynamicFoundationEnabledHook, (PVOID*)&ABuildingFoundation::SetDynamicFoundationEnabledOriginal, false, true);
ABuildingFoundation::SetDynamicFoundationEnabledHook, (PVOID*)&ABuildingFoundation::SetDynamicFoundationEnabledOriginal, false, true); */
if (bUseSwitchLevel)
{