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https://github.com/Milxnor/Project-Reboot-3.0.git
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a lot
add mat depletion, ammo cost, fixed dying crashing on s16+, fix aircraft starting on some versions, fix zone on s17
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@@ -32,6 +32,7 @@ public:
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this->ProcessEvent(fn, &UAbilitySystemComponent_ClientActivateAbilityFailed_Params);
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}
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void ConsumeAllReplicatedData(FGameplayAbilitySpecHandle AbilityHandle, FPredictionKey* AbilityOriginalPredictionKey);
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FGameplayAbilitySpecHandle GiveAbilityEasy(UClass* AbilityClass);
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FGameplayAbilitySpec* FindAbilitySpecFromHandle(FGameplayAbilitySpecHandle Handle);
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