add mat depletion, ammo cost, fixed dying crashing on s16+, fix aircraft starting on some versions, fix zone on s17
This commit is contained in:
Milxnor
2023-03-31 20:24:21 -04:00
parent d53626a850
commit fbfb6bbe54
16 changed files with 179 additions and 30 deletions

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@@ -0,0 +1,19 @@
#pragma once
#include "Array.h"
#include "Map.h"
#include "GameplayAbilitySpec.h"
struct FGameplayAbilitySpecHandleAndPredictionKey
{
FGameplayAbilitySpecHandle AbilityHandle;
int32 PredictionKeyAtCreation;
};
/*struct FGameplayAbilityReplicatedDataContainer
{
typedef TPair<FGameplayAbilitySpecHandleAndPredictionKey, TSharedRef<FAbilityReplicatedDataCache>> FKeyDataPair;
TArray<FKeyDataPair> InUseData;
TArray<TSharedRef<FAbilityReplicatedDataCache>> FreeData;
}; */