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https://github.com/Milxnor/Project-Reboot-3.0.git
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a lot
add mat depletion, ammo cost, fixed dying crashing on s16+, fix aircraft starting on some versions, fix zone on s17
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@@ -397,7 +397,7 @@ static inline uint64 FindInitListen()
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static inline uint64 FindOnDamageServer()
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{
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auto Addr = FindFunctionCall(L"OnDamageServer",
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Engine_Version == 416 ? std::vector<uint8_t>{ 0x4C, 0x89, 0x4C} :
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Engine_Version == 416 ? std::vector<uint8_t>{ 0x4C, 0x89, 0x4C } :
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Engine_Version == 419 || Engine_Version >= 427 ? std::vector<uint8_t>{ 0x48, 0x8B, 0xC4 } : std::vector<uint8_t>{ 0x40, 0x55 }
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);
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@@ -621,7 +621,7 @@ static inline uint64 FindRemoveFromAlivePlayers()
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Addrr = Memcury::Scanner::FindStringRef(L"FortGameModeAthena: Player [%s] removed from alive players list (Team [%d]). Player count is now [%d]. PlayerBots count is now [%d]. Team count is now [%d].", false).Get();
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if (!Addrr)
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Addrr = Memcury::Scanner::FindStringRef(L"FortGameModeAthena::RemoveFromAlivePlayers: Player [%s] PC [%s] removed from alive players list (Team [%d]). Player count is now [%d]. PlayerBots count is now [%d]. Team count is now [%d].", true, 0, Fortnite_Version >= 18).Get(); // todo check version
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Addrr = Memcury::Scanner::FindStringRef(L"FortGameModeAthena::RemoveFromAlivePlayers: Player [%s] PC [%s] removed from alive players list (Team [%d]). Player count is now [%d]. PlayerBots count is now [%d]. Team count is now [%d].", true, 0, Fortnite_Version >= 16).Get(); // checked on 16.40
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for (int i = 0; i < 2000; i++)
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{
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